Intel has been pushing a reference design
 on Eastern manufacturers for months now, and the pressure is finally 
paying off. Maker after maker has revealed its own take on what's dubbed
 the Ultrabook. Consumers may be pleased by the focus on high design, 
Intel will be pleased it has a new vehicle for its processors, and 
manufacturers will be pleased they have a seemingly new toy to promote 
and sell for profit. The Wall Street Journal has even written a piece on them: "For PCs, Hope in a Slim Profile," and they're predicted to be everywhere
 at CES 2012. The thing is the Ultrabook isn't new, nor is it 
revolutionary. It's proof that the laptop is now an evolutionary dead 
end in computer history.
A lightweight PC with long battery life, 
petite format, and full-featured PC functionality ... that's a rough 
description of an Ultrabook. Remember this, we'll come back to it. But 
in essence the Ultrabook is a MacBook Air, only slightly more typically 
PC-like, and sporting some flavor of Microsoft Windows 7 aboard it as 
its OS. In the Mac versus PC war, this is perhaps the most complete 
example of a Mac design being cloned
 into a PC design paradigm--so much so that some Ultrabooks to be 
released are sure to attract the attention of Apple's IP lawyers, so 
similar are they in shape, format, arrangement of ports and sockets, and
 color. 
Apple's innovation was to build an all-metal chassis 
(which actually permits the shape to be slimmer due to its monocoque 
structure) around a full-powered computer that lacks an optical drive 
and eschews a hard drive in favor of solid state drives that are faster 
and more power-friendly at the expense of large capacity, and favors 
only a few output ports. It's a Jon Ive special, one might say--the Air 
is a laptop boiled down
 to its simplest essence, just a keyboard, screen, trackpad, and a few 
ports. The Air has become one of Apple's fastest-selling machines, with 
users loving its almost instant-on speed, light but strong body, and 
pure, attractive design.
That's what Intel is chasing, of course. 
The Ultrabook plan has hit a few flaws, with many early headlines 
suggesting makers were having difficulties meeting the Air's $999 price 
point thanks to the raw cost of components and later headlines noting 
makers had to switch to alternative cheaper materials and forcing Intel 
to drop prices. But it looks like Intel's effort will work out, and more
 and more ultrabooks will probably arrive in 2012. With Apple rumored
 to be leading the charge, bringing the Air format to a 15-inch laptop, 
the Ultrabook format will probably sway the design of the majority of 
laptops produced from 2012 onward. They will sell because they do offer 
significant benefits to users.
But remember that description of the Ultrabook? Almost to a word it fits an earlier laptop reinvention--the netbook.
 These cheap half-powered machines were incredibly popular a handful of 
years ago when the economic outlook was dim, and compared to the weighty
 "full" laptop, they seemed to offer a new degree of portability and 
extended battery life that promised new experiences to users. 
They
 sold by the millions, but then the star faded: The economy picked up, 
users realized they weren't fully capable machines that could in all 
circumstances substitute for the full-feature laptop of which they were a
 pale echo, and though the netbook is still on sale it's now merely 
another type of computer on sale.
We are drawing the comparison 
between the two here--the Ultrabook is perhaps a more considered, 
full-featured version of the netbook.
But Apple's Air is the 
touchstone for what may be a laptop design evolution, but it's not a 
revolution in the same way the iPhone was to the smartphone business. 
The Air and the Ultrabook are merely the calm, polished peak of laptop 
design. There's nothing extra, there's nothing superfluous, they offer 
powerful processing, speedy responses,
 and longer battery life than you may have expected from their 
tote-friendly mass. But they still need laptop staples: a keyboard, a 
webcam, ports, wireless powers, a quality screen, and a pointing 
device--in Apple's case the simplest most innovative implementation of 
the trackpad, in giant size.
There's nowhere to go from here. How 
may one improve the Air into the Air II? It's about as simple an edition
 of the laptop format--which Apple, to some extent, invented, that's 
possible. By definition, the Ultrabook is the same. You may add features
 like a touchscreen or perhaps 3-D, a built-in pico-projector, or some 
other tricks, but that would be gilding the lily, and the essential 
format is the same. And it works--we're all used to portable 
computing, and to using a keyboard and trackpad to control a 
windows/icons/mice/pointers user interface such as OS X or Windows 7.
And yes, if it ain't broke ... don't fix it. 
But
 it means the laptop is dead. There's literally no place left to take 
it, innovatively. Makers will churn them out for several years yet, but 
they'll be rewarmed editions of what we see in 2012. And when this sort 
of evolutionarly cul de sac is reached, it means one thing: Massive 
scope for an innovative new product to revolutionize portable computing 
for the consumer around the world. Shrewd industry observers will 
suggest the tablet PC is perfectly poised
 to slot into this niche: It has a totally new user experience, it lets 
consumers relate to computers in a wholly new and more intimate way, it 
offers new interactions that aren't possible with the unweildy hinged 
format of a laptop--such as motion controlled gaming--and it's a true 
go-anywhere device. If it evolves a little more past its current 
perceived "lightweight" computing uses, it'll be an even stronger 
contender.
We're not saying laptops are going to disappear momentarily. They're still selling incredibly well,
 and they will do for some time. But the Utrabook isn't the silver 
bullet to securing their future--they're instead almost like a 
well-polished, perfectly refined full stop at the end of the design 
description of the device. Something better will soon hove into view, 
and we'll love using it. That's why the portable computing game is so 
hot, why there's so much scope for innovation and that's why the 
immediate future is so exciting.
 
 
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